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AI SUBCONSCIOUS  EXPLORATIONS

AI collages with inspiration from my dreams.

Author: Ing. arch. Markéta Gebrian, PhD.
Year: 2024

In my dreams architecture extends beyond the physical limitations of reality. I delve into subconscious explorations of dream spaces. Inspired by the fluid, surreal nature of dreams, these environments blur the lines between imagination and reality, they reflect the deepest corners of my subconscious mind.

Dream spaces are characterized by their ever-shifting forms, ambiguous boundaries, and ethereal qualities. These surreal spaces embody the logic—or illogic—of dreams, where unexpected transitions and juxtapositions are the norm.

Creating these dreamscapes involves tapping into AI and generative design tools, which allow for the spontaneous formation of complex environments. This interactive nature adds an element of subconscious exploration, as the environment subtly adapts to reflect the moods, thoughts, and desires of those who traverse it.

The exploration of dream spaces aims to evoke introspection and wonder, dreams provide a unique canvas for self-reflection and creativity. These subconscious landscapes offer more than just visual spectacle; they invite participants to engage with their inner world, wander through abstract terrains, and experience architecture as a manifestation of thought and emotion.

Reference images: 

AI-GENERATED IMAGES BY MARKÉTA GEBRIAN AND MIDJOURNEY.

AI ARCHITECTURE FROM FAMOUS PAINTINGS 
Interpretations of paintings from the Peggy Guggenheim Collection in Venice

Author: Ing. arch. Markéta Gebrian, PhD.
Year: 2023

It is an interpretation of art by text prompts from some famous paintings from the Peggy Guggenheim Collection in Venice.

 

Reference images: 

AI-GENERATED IMAGES BY MARKÉTA GEBRIAN AND MIDJOURNEY.

VR ATLANTIS IN THE NEOS VR METAVERSE
 

Author: Ing. arch. Markéta Gebrian, PhD.

Prague, Competition for Ars Electronica 2023.
Markéta Gebrian creator of the VR Atlantis project and AI-generated images in Midjourney, 3D model in Neos VR.
Petr Klán, consultant for Neos VR metaverse.
Project supported by the Faculty of Information Technology, Czech Technical University in Prague, FIT CTU Prague.

Atlantis is a mythical island nation first mentioned by the ancient Greek philosopher Plato in his dialogues "Timaeus" and "Critias." According to Plato, Atlantis was a powerful and advanced civilization that existed around 9,000 years before his own time. He described it as a place of great wealth, advanced technology, and a highly organized society. 

 

The VR Atlantis project in the metaverse Neos VR is an art 3D installation for avatars that is inspired by AI-generated images. The project serves as a metaphor for the current exciting state of AI, AI-generated texts and images, akin to the discovery of the lost city of Atlantis. In the same way that the discovery of Atlantis would bring new knowledge and understanding to the ancient world, AI-generated images and texts are making easy accessible knowledge to everyone in our digital age. AI-generated images give us possibilities for how to start a new art project and help us visualize our thoughts. It is a kind of new enlightenment by AI.
The VR Atlantis project aims to provide a unique and immersive experience for avatars, allowing them to explore the virtual environment in deep blue with light and veils. Avatars can unveil and reveal, discover the light that is a metaphor for new information from AI. 
The use of a deep blue colour palette and the metaphor of light hidden behind veils create a sense of mystery and intrigue, inviting the avatars to question their own perceptions and beliefs. The installation encourages the users to slow down and pay attention to the details, immersing themselves in the present moment and fostering a sense of introspection. 

Overall, the VR Atlantis project is an exciting endeavour that will push the boundaries of what is possible with AI-generated art, 3D modelling and metaverse technology, providing a unique and engaging experience for users while raising awareness about the potential of AI in the field of art. The VR Atlantis is a visual experience and a journey of self-discovery.

 

Reference images: 

AI-GENERATED IMAGES BY MARKÉTA GEBRIAN AND MIDJOURNEY,

VIDEO AND RENDERS BY MARKÉTA GEBRIN FROM NEOS VR..

DESIGN OF THE WORKING SPACES IN VIRTUAL REALITY IN THE METAVERSE NEOS VR/ References from Architecture in China and The Matrix Film.

Author: Ing. arch. Markéta Gebrian, PhD.

Guangzhou, China, May 2023.
This project was funded by the European Union,  NextGenerationEU, Czech Recovery Plan and the Ministry of Culture Czech Republic.
Visiting Research at Hong Kong University of Science and Technology, Computational Media and Arts Thrust/CMA, Guangzhou campus, China.
Supervisor: Dr. Kang Zhang, Professor, Acting Head, Computational Media and Arts Thrust.

I redefine collaboration 3D spaces online in the metaverse by creating immersive virtual reality excitement. The metaverse offers a new realm where creativity and productivity can flourish, breaking free from the limitations of traditional physical spaces. I explore the possibilities of the metaverse from the artistic and architectural points of view. I embrace the potential for transforming how we work and interact online.

This project also explores digital and AI approaches to the artistic and architectural creation and design process. As an artist and architect, my work revolves around utilizing architectural elements and spatial qualities from physical spaces and translating them into virtual environments. This process involves a combination of digital tools, including AI-generated images and Rhinoceros 3D, to develop creative 3D models and renders. The final step involves importing the 3D models into Neos VR through FBX files, allowing users and avatars to interact and experience these virtual spaces. 

My project is about working on business meetings online in the metaverse. I imagine 3D space in the metaverse Neos VR where we can work together in unexpected exciting spaces.

 

Reference images: 

PHOTOS FROM CHINA, ARCHITECTURE IN 

GUANGZHOU AND SHENZEN. AI-GENERATED IMAGES

BY MARKÉTA GEBRIAN AND MIDJOURNEY.